17 geysers across the map provide 3400MW of constant power. Either way is a headache. The production planner will help you find what you need to build the factory you want. More generators let you stockpile more biofuel, and the total amount of biofuel is what matters for keeping everything online. Published on Dec 3, 2020. Are you having a hard time managing generators and power production in Satisfactory? Overclocking Power Generators Overclocking power generators is a misunderstood concept, however if you're keen to go out and get slugs for the power shards then you can reduce the amount of generators required by 50% for the same amount of power output. Power! With pipes only being able to carry 300m3/min, I can only make 13 fuel generators per overclocked oil node @ 300 m3/min, which gives 1,950MW, minus the power used for the oil extractor and refineries for fuel. Then you are watching the right video for you! A collection of tools for the Satisfactory game from Coffee Stain Studios.. ; The interactive map will help you manage your factories and can act as a save editor. Generator Overclock … Overclocking Power Generators Overclocking power generators is a misunderstood concept, however if you're keen to go out and get slugs for the power shards then you can reduce the amount of generators required by 50% for the same amount of power output. At this point, the first three generators are using 135 water, so there is plenty of room for the remaining 105 to combine with the incoming 120. At 250% OC, they produce and require roughly 202% the resources.Right, overlooked that tiny detail. Then bring in the 120 pipe to combine with it the same junction that your fourth coal generator is on. Generators don't follow the overclock exactly. I set up 24 coal generators using 300 coal/min (I didn't do the math on this one, but it's never stopped working) producing 1,800MW, minus the power used … 250% overclock will give 202% power, a relic of many patch changes over the ages. Build a pipe that splits off to supply your eight coal generators and hook up the 240 pipe to it. Overclocking miners or generators is a good idea generally. edited 6 months ago. Overclocking power generators is a misunderstood concept, however if you're keen to go out and get slugs for the power shards then you can reduce the amount of generators required by 50% for the same amount of power output. Each geothermal generator on top of a geyser outputs 200MW of power with no player interaction for fuel. I have never heard of overclocking power plants. A powerful Satisfactory calculator, filled with features, supports overclocking, alternate recipes, live map, power calculations, etc. Still, unless space is an issue, it's a waste of power shards and power efficiency to overclock generators and water extractors when you can just build more buildings. Welcome to Satisfactory - Calculator! If you overclock other things, you need to be prepared to also overclock the whole production line, or compensate or the increased inputs on later steps in your line. Snap it to the geyser and voila! Overclocking generators is okay, it can save some effort in setting up the very first coal but generally it's a waste of shards.